ProtoFlux:UserSpawn

From Resonite Wiki
User Spawn
OnlyHost
OnSpawn
SpawnedUser
World

The User Spawn node is an event that fires when a user spawns/respawns in the current world this node is in, as well as providing that user.

Spawn events can happen when a user either gets removed or deleted from the hierarchy, using the respawn button in the session menu, or using a gadget to respawn a user.

When a user joins, this node will also fire due to them spawning in the world for the first time.

Inputs

OnlyHost (Bool)

Fires events for user spawns only for the host of the session.

Outputs

OnSpawn (Call)

Fires when a user spawned in the world.

SpawnedUser (User)

The User that spawned in this world.