Type:BlendMode

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Enum
Name: BlendMode
Type: FrooxEngine.BlendMode
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Values
Name Value Description
Opaque 0 Opaque discards alpha channel information.
Cutout 1 Cutout sees if the value of alpha channel is above threshold; If above, draw with RGB. Otherwise, draw as if the corresponding pixel was replaced with transparent.
Alpha 2 TODO: write how this is different from Transparent
Transparent 3 TODO: write how this is different from Alpha
Additive 4 If multiple semi-transparent draw is overlapped, it make the final output to be the RGB value of the "addition" of their RGB values.
Multiply 5 If multiple semi-transparent draw is overlapped, it make the final output to be the RGB value of the "multiplicative" of their RGB values.