Type:ValueSpatialVariableMode

From Resonite Wiki
Values
Name Value Description
HighestPriority 0 this simply gives a single value that has highest priority (same as the simpler variants)
WeightedAverage 1 all found values at particular point are averaged, with the blend weight used to weigh the values. If total blend weight is less than 1, it's blended with the default value
PrioritySortedBlend 2 the final value is series of Lerps from the default value and then lowest priority to the highest priority values, with the blend weight of each being the lerp factor
Additive 3 the final value is sum of all the found values multiplied by their blend weight