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Information for "ProtoFlux:GetTexture3DPixel"

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Basic information

Display titleProtoFlux:GetTexture3DPixel
Default sort keyGetTexture3DPixel
Page length (in bytes)2,057
Namespace ID3002
NamespaceProtoFlux
Page ID32967
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page1
Counted as a content pageYes
Short descriptionThe Get Texture 3D Pixel node allows one to sample the pixel color of a Texture3D that has Readable enabled. Since the StaticTexture3D component needs to have Readable enabled, most players opt to keep a component on the object that their code is on, and then change it's URL so they can read the image's pixels.

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Edit history

Page creator989onan (talk | contribs)
Date of page creation20:23, 19 February 2024
Latest editorXeravax (talk | contribs)
Date of latest edit17:05, 20 February 2026
Total number of edits5
Total number of distinct authors5
Recent number of edits (within past 90 days)1
Recent number of distinct authors1

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