Information for "ProtoFlux:GetTexture3DPixel"
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Basic information
| Display title | ProtoFlux:GetTexture3DPixel |
| Default sort key | GetTexture3DPixel |
| Page length (in bytes) | 2,057 |
| Namespace ID | 3002 |
| Namespace | ProtoFlux |
| Page ID | 32967 |
| Page content language | en - English |
| Page content model | wikitext |
| Indexing by robots | Allowed |
| Number of redirects to this page | 1 |
| Counted as a content page | Yes |
| Short description | The Get Texture 3D Pixel node allows one to sample the pixel color of a Texture3D that has Readable enabled. Since the StaticTexture3D component needs to have Readable enabled, most players opt to keep a component on the object that their code is on, and then change it's URL so they can read the image's pixels. |
Page protection
| Edit | Allow all users (infinite) |
| Move | Allow all users (infinite) |
Edit history
| Page creator | 989onan (talk | contribs) |
| Date of page creation | 20:23, 19 February 2024 |
| Latest editor | Xeravax (talk | contribs) |
| Date of latest edit | 17:05, 20 February 2026 |
| Total number of edits | 5 |
| Total number of distinct authors | 5 |
| Recent number of edits (within past 90 days) | 1 |
| Recent number of distinct authors | 1 |
Page properties
| Transcluded templates (5) | Pages included on this page: |
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| Background color inline style rule exists without a corresponding text color | 1 |