Component:LocomotionAnimationColliderBlock

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Revision as of 12:25, 6 September 2024 by AsbestosJohn (talk | contribs)
Component image 
Locomotion Animation Collider Block component as seen in the Scene Inspector

This component can be used in combination with the LocomotionAnimationBodyCollider component to control which colliders on an avatar should be avoided by the avatar's hands.

Usage

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.

Behavior

Examples

See Also