Fixed the node name on the visual. |
Added category: ContinuouslyChanging nodes |
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The <code>Character Linear Velocity</code> node takes in a character controller reference and returns the current velocity that it is currently going at over time | The <code>Character Linear Velocity</code> node takes in a [[Component:CharacterController|character controller]] reference and returns the current velocity that it is currently going at over time. | ||
== Inputs == | == Inputs == | ||
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[[Category:ProtoFlux:Physics]] | [[Category:ProtoFlux:Physics]] | ||
[[Category:ContinuouslyChanging nodes]] |
Latest revision as of 06:50, 27 May 2025
Character Linear Velocity
Physics
The Character Linear Velocity
node takes in a character controller reference and returns the current velocity that it is currently going at over time.
Inputs
Character (Character Controller)
The character controller reference.
Outputs
* (float3)
The rate this character controller is moving over time.