Component:RenderingQualitySettings: Difference between revisions

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|Name=Rendering Quality Settings
|Name=Rendering Quality Settings
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See [[Settings]].


== Usage ==
== Fields ==
{{Table ComponentFields
{{Table ComponentFields
|PerPixelLights|Int|
|PerPixelLights|Int| How many lights can affect a single pixel on screen.
|ShadowCascades|ShadowCascadeMode|
|ShadowCascades|ShadowCascadeMode| How many shadows can be affecting an area.
|ShadowResolution|ShadowResolutionMode|
|ShadowResolution|ShadowResolutionMode| The max resolution allowed for shadows.
|ShadowDistance|Float|
|ShadowDistance|Float| The max distance to render shadows from the camera.
|SkinWeightMode|SkinWeightMode|
|SkinWeightMode|SkinWeightMode| How many skin weights to allow for skinned mesh renderers.
}}
}}


== Behavior ==
== Usage ==
See [[Settings]].


== Examples ==
== Examples ==
See [[Settings]].


== See Also ==
== See Also ==
* [[Settings]]


[[Category:Components:Uncategorized{{#translation:}}|Rendering Quality Settings]]
[[Category:Components:Uncategorized{{#translation:}}|Rendering Quality Settings]]
[[Category:Components{{#translation:}}|Rendering Quality Settings]]
[[Category:Components{{#translation:}}|Rendering Quality Settings]]
[[Category:ComponentStubs]]

Latest revision as of 03:24, 1 August 2025

Component image 
Rendering Quality Settings component as seen in the Scene Inspector

See Settings.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
PerPixelLights Int How many lights can affect a single pixel on screen.
ShadowCascades ShadowCascadeMode How many shadows can be affecting an area.
ShadowResolution ShadowResolutionMode The max resolution allowed for shadows.
ShadowDistance Float The max distance to render shadows from the camera.
SkinWeightMode SkinWeightMode How many skin weights to allow for skinned mesh renderers.

Usage

See Settings.

Examples

See Settings.

See Also