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|Name=Saved Reference Table | |Name=Saved Reference Table | ||
}} | }} | ||
Used solely by [[Component:SpawnOrDestroy]] to store the data of a destroyed object to restore later. | |||
== Usage == | == Usage == | ||
{{Table ComponentFields | {{Table ComponentFields | ||
|Table|{{RootFieldType|SyncRefDictionary`2|[[Type:String|String]], [[Type:IWorldElement|IWorldElement]]}}|TypeAdv0=true| | |Table|{{RootFieldType|SyncRefDictionary`2|[[Type:String|String]], [[Type:IWorldElement|IWorldElement]]}}|TypeAdv0=true| The table to save destroyed object data. | ||
}} | }} | ||
== See Also == | == See Also == | ||
* [[Component:SpawnOrDestroy]] | |||
[[Category:Components:Uncategorized{{#translation:}}|Saved Reference Table]] | [[Category:Components:Uncategorized{{#translation:}}|Saved Reference Table]] | ||
[[Category:Components{{#translation:}}|Saved Reference Table]] | [[Category:Components{{#translation:}}|Saved Reference Table]] | ||
Latest revision as of 03:33, 1 August 2025
Component image 
Saved Reference Table component as seen in the Scene Inspector

Used solely by Component:SpawnOrDestroy to store the data of a destroyed object to restore later.
Usage
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
Table
|
direct SyncRefDictionary`2<String, IWorldElement> | The table to save destroyed object data. |