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{{stub}}
{{Infobox Component
{{Infobox Component
|Image=ScaleObjectManagerComponent.png
|Image=ScaleObjectManagerComponent.png
|Name=Scale Object Manager
|Name=Scale Object Manager
}}
}}
The '''ScaleObjectManager''' component is used to create a field of objects with different relative sizes. This is used most prominently in the "Size of the Universe Adventure" world.
|OnPlaceAtOptimalDistance:[[Type:ButtonEventHandler|ButtonEventHandler]]|[[Type:ButtonEventHandler|ButtonEventHandler]]|true| Called when the Place At Optimal Distance button is touched.
|ResetFarAwayObjects:[[Type:ButtonEventHandler|ButtonEventHandler]]|[[Type:ButtonEventHandler|ButtonEventHandler]]|true| Called when the Reset Far Away Objects button is touched.
|OnRandomizeLocations:[[Type:ButtonEventHandler|ButtonEventHandler]]|[[Type:ButtonEventHandler|ButtonEventHandler]]|true| Called when the Randomize Locations button is touched.
|AlignAll:[[Type:ButtonEventHandler|ButtonEventHandler]]|[[Type:ButtonEventHandler|ButtonEventHandler]]|true| Called when the Align All button is touched.
|OnGenerateTestObjects:[[Type:ButtonEventHandler|ButtonEventHandler]]|[[Type:ButtonEventHandler|ButtonEventHandler]]|true| Called when the Generate Test Objects button is touched.
|UpdateAll:[[Type:ButtonEventHandler|ButtonEventHandler]]|[[Type:ButtonEventHandler|ButtonEventHandler]]|true| Called when the Update All button is touched.
Scale Object Manager component as seen in the Scene Inspector
The ScaleObjectManager component is used to create a field of objects with different relative sizes. This is used most prominently in the "Size of the Universe Adventure" world.