Created page for the As Character Controller node. |
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The <code>As Character Controller</code> node is used to get the | The <code>As Character Controller</code> node is used to get the [[Component:CharacterController|character controller]] reference using the [[Type:ICollider|ICollider]] from a [[Slot]] that associated with that collider, not necessarily what it collides with. | ||
== Inputs == | == Inputs == | ||
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The character controller reference we receive from the provided ICollider. | The character controller reference we receive from the provided ICollider. | ||
[[Category:ProtoFlux:Physics]] |
Latest revision as of 23:40, 20 August 2025
As Character Controller
Physics
The As Character Controller
node is used to get the character controller reference using the ICollider from a Slot that associated with that collider, not necessarily what it collides with.
Inputs
Collider (ICollider)
The specific collider reference from a slot.
Outputs
* (CharacterController)
The character controller reference we receive from the provided ICollider.