ProtoFlux:CharacterLinearVelocity: Difference between revisions

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Created the node page Character Linear Velocity.
 
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{{#Invoke:ProtoFlux|GenerateUI
{{#Invoke:ProtoFlux|GenerateUI
|Name=ProtoFlux Node
|Name=Character Linear Velocity
|Category=Physics
|Category=Physics
|Inputs=
|Inputs=
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The <code>Character Linear Velocity</code> node takes in a character controller reference and returns the current velocity that it is currently going at over time. To learn more about the character controller component, click [[Component:CharacterController|here]].
The <code>Character Linear Velocity</code> node takes in a [[Component:CharacterController|character controller]] reference and returns the current velocity that it is currently going at over time.


== Inputs ==
== Inputs ==
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[[Category:ProtoFlux:Physics]]
[[Category:ProtoFlux:Physics]]
[[Category:ContinuouslyChanging nodes]]

Latest revision as of 23:45, 20 August 2025

Character Linear Velocity
Character
*
Physics

The Character Linear Velocity node takes in a character controller reference and returns the current velocity that it is currently going at over time.

Inputs

Character (Character Controller)

The character controller reference.

Outputs

* (float3)

The rate this character controller is moving over time.