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Added category: Interface types |
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An Asset is usually wrapped by an [[Type:IAssetProvider`1|IAssetProvider<A>]]. Any type that falls under this interface has no ProtoFlux input type, and has to be obtained through a [[ProtoFlux:Get Asset|GetAsset<A>]]. | An '''Asset''' is usually wrapped by an [[Type:IAssetProvider`1|IAssetProvider<A>]]. Any type that falls under this [[Interface Type|interface]] has no [[ProtoFlux]] input type, and has to be obtained through a [[ProtoFlux:Get Asset|GetAsset<A>]]. This is because '''IAsset`1s''' are not in the [[Resonite]] [[Data Model|data model]], and cannot be networked at all. | ||
= | == See Also == | ||
* [[Asset]] | |||
= Implementers = | |||
{{Stub}} | {{Stub}} | ||
* [[Type:Animation|Animation]] | |||
* [[Type:ITexture]] | |||
* [[Document]] | |||
* [[Material]] | |||
[[Category:Type]] | [[Category:Type]] | ||
[[Category:Interface types]] |
Latest revision as of 16:59, 25 August 2025
An Asset is usually wrapped by an IAssetProvider<A>. Any type that falls under this interface has no ProtoFlux input type, and has to be obtained through a GetAsset<A>. This is because IAsset`1s are not in the Resonite data model, and cannot be networked at all.
See Also
Implementers
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