m a edit that shows that a person is a NERD who wants to manually do a type themselves |
cat and remove unnecessary paragraphs |
||
Line 1: | Line 1: | ||
'''Rect''' is a [[Value Type|value type]] that represents a 2-dimensional rectangle. It consists of an x and y coordinate along with a width and height. Most components will interpret these values as proportions of the total bounds, i.e. between 0 and 1. | |||
== Examples == | |||
* For the [[SpriteProvider (Component)|SpriteProvider]] component, the Rect property bounds the sprite to be rendered, with the values being proportions of the total width and height of the sprite image. | * For the [[SpriteProvider (Component)|SpriteProvider]] component, the Rect property bounds the sprite to be rendered, with the values being proportions of the total width and height of the sprite image. | ||
* Rects can be received from the component [[Component:RectTransformComputedProperties|RectTransformComputedProperties]] to get the elements inside a UIX Canvas, and the rect sizes and positions from those elements. | * Rects can be received from the component [[Component:RectTransformComputedProperties|RectTransformComputedProperties]] to get the elements inside a UIX Canvas, and the rect sizes and positions from those elements. | ||
[[Category:Type]] | [[Category:Type]] | ||
[[Category:Value types]] |
Latest revision as of 18:35, 14 October 2025
Rect is a value type that represents a 2-dimensional rectangle. It consists of an x and y coordinate along with a width and height. Most components will interpret these values as proportions of the total bounds, i.e. between 0 and 1.
Examples
- For the SpriteProvider component, the Rect property bounds the sprite to be rendered, with the values being proportions of the total width and height of the sprite image.
- Rects can be received from the component RectTransformComputedProperties to get the elements inside a UIX Canvas, and the rect sizes and positions from those elements.