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== Fields == | == Fields == | ||
{{Table ComponentFields | {{Table ComponentFields | ||
|Renderers|SyncRefList`1| | |Renderers|{{RootFieldType|SyncRefList`1|[[Component:MeshRenderer|MeshRenderer]]}}|TypeAdv0=true| | ||
|_renderer|MeshRenderer| | |_renderer|'''[[Component:MeshRenderer|MeshRenderer]]'''|TypeAdv1=true| | ||
}} | }} | ||
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== Related Components == | == Related Components == | ||
[[Category:ComponentStubs]] | [[Category:ComponentStubs]] | ||
[[Category:Components:Assets:Tagging{{#translation:}}|Mesh Renderer Material Relay]] | |||
[[Category:Components{{#translation:}}|Mesh Renderer Material Relay]] | [[Category:Components{{#translation:}}|Mesh Renderer Material Relay]] | ||
Latest revision as of 20:23, 3 March 2024
This article or section is a Stub. You can help the Resonite Wiki by expanding it.
Component image
Relays the application of a Material applied by the Material Tool to the the MeshRenderer (Component)'s int the Renderers list.
This component is applied to an Avatar by default when created with the Avatar Creator.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
Renderers
|
list of MeshRenderer | |
_renderer
|
MeshRenderer |