Component:EyeLinearDriver: Difference between revisions

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m ProbablePrime moved page EyeLinearDriver (Component) to Component:EyeLinearDriver: Creating component Namespace
Automated: update Fields, Categories
 
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== Usage ==
== Usage ==
{{Table ComponentFields
{{Table ComponentFields
|EyeManager|EyeManager|  
|EyeManager|'''[[Component:EyeManager|EyeManager]]'''|TypeAdv0=true|
|ProjectionPlaneSize|Float2|  
|ProjectionPlaneSize|Float2|
|ProjectionPointDistance|Float|  
|ProjectionPointDistance|Float|
|PositionOffsetCenter|Float2|  
|PositionOffsetCenter|Float2|
|PositionOffsetRange|Float2|  
|PositionOffsetRange|Float2|
|MinimumTargetPointDistance|Float|  
|MinimumTargetPointDistance|Float|
|PositionClampMode|ClampMode|  
|PositionClampMode|'''[[#ClampMode|ClampMode]]'''|TypeAdv6=true|
|LeftCloseSubtractLimits|EyeCloseLimit|  
|LeftCloseSubtractLimits|{{RootFieldType|SyncList`1|[[#EyeCloseLimit|EyeCloseLimit]]}}|TypeAdv7=true|
|RightCloseSubtractLimits|EyeCloseLimit|  
|RightCloseSubtractLimits|{{RootFieldType|SyncList`1|[[#EyeCloseLimit|EyeCloseLimit]]}}|TypeAdv8=true|
|CombinedCloseSubtractLimits|EyeCloseLimit|  
|CombinedCloseSubtractLimits|{{RootFieldType|SyncList`1|[[#EyeCloseLimit|EyeCloseLimit]]}}|TypeAdv9=true|
|Eyes|Eye|  
|Eyes|{{RootFieldType|SyncList`1|[[#Eye|Eye]]}}|TypeAdv10=true|
}}
}}


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== Related Components ==
== Related Components ==
</translate>
</translate>
[[Category:Components{{#translation:}}|EyeLinearDriver (Component){{#translation:}}]]
[[Category:Components{{#translation:}}|Eye Linear Driver]]
[[Category:ComponentStubs]]
[[Category:ComponentStubs]]
[[Category:Components:Users:Common Avatar System:Face{{#translation:}}|EyeLinearDriver (Component){{#translation:}}]]
[[Category:Components With Nested Enums{{#translation:}}|Eye Linear Driver]]
[[Category:Components With Nested Types{{#translation:}}|Eye Linear Driver]]
[[Category:Components:Users:Common Avatar System:Face{{#translation:}}|Eye Linear Driver]]

Latest revision as of 23:04, 3 March 2024


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Component image 
EyeLinearDriver component as seen in the Scene Inspector


Intoduction

Usage

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
EyeManager EyeManager
ProjectionPlaneSize Float2
ProjectionPointDistance Float
PositionOffsetCenter Float2
PositionOffsetRange Float2
MinimumTargetPointDistance Float
PositionClampMode ClampMode
LeftCloseSubtractLimits list of EyeCloseLimit
RightCloseSubtractLimits list of EyeCloseLimit
CombinedCloseSubtractLimits list of EyeCloseLimit
Eyes list of Eye

Behavior

Examples

Related Components