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LightType is an Enum that is used by [[Component:Light]] | {{Infobox Enum | ||
|name=LightType | |||
|type=FrooxEngine.LightType | |||
}} | |||
'''LightType''' is an Enum that is used by [[Component:Light|Light]]. It describes the type of light emitter shape a light can be. | |||
{{Table EnumValues | {{Table EnumValues | ||
|Point|0| | |Point|0|The light originates from a single point in 3D space. This is typically what you use to model most lights such as light bulbs, torches, etc. | ||
| | |Directional|1|The light originates from a light source "infinitely" far away. It covers the entire world evenly with no falloff. This is most commonly used to model the sun in a typical outdoors environment. | ||
| | |Spot|2|The light is represented as a spotlight pointing in a direction. This can be used to model car headlights, for example. | ||
}} | }} | ||
Latest revision as of 14:06, 25 March 2024
Name: | LightType |
Type: | FrooxEngine.LightType
|
LightType is an Enum that is used by Light. It describes the type of light emitter shape a light can be.
Name | Value | Description |
---|---|---|
Point
|
0 | The light originates from a single point in 3D space. This is typically what you use to model most lights such as light bulbs, torches, etc. |
Directional
|
1 | The light originates from a light source "infinitely" far away. It covers the entire world evenly with no falloff. This is most commonly used to model the sun in a typical outdoors environment. |
Spot
|
2 | The light is represented as a spotlight pointing in a direction. This can be used to model car headlights, for example. |