Created the node page Character Linear Velocity. |
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{{#Invoke:ProtoFlux|GenerateUI | {{#Invoke:ProtoFlux|GenerateUI | ||
|Name= | |Name=Character Linear Velocity | ||
|Category=Physics | |Category=Physics | ||
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The <code>Character Linear Velocity</code> node takes in a character controller reference and returns the current velocity that it is currently going at over time | The <code>Character Linear Velocity</code> node takes in a [[Component:CharacterController|character controller]] reference and returns the current velocity that it is currently going at over time. | ||
== Inputs == | == Inputs == |
Latest revision as of 16:43, 16 April 2024
Character Linear Velocity
Physics
The Character Linear Velocity
node takes in a character controller reference and returns the current velocity that it is currently going at over time.
Inputs
Character (Character Controller)
The character controller reference.
Outputs
* (float3)
The rate this character controller is moving over time.