Ensure locomotion module |
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The '''Character Collider Setter Tool''' is a tool that can be used to quickly edit the colliders of objects, inject locomotions into the world, and adjust if objects are climbable. | The '''Character Collider Setter Tool''' is a tool that can be used to quickly edit the colliders of objects, inject locomotions into the world, and adjust if objects are climbable. | ||
== Ensure locomotion == | == Using the tool == | ||
To make an object character collide primary click on it with the tool, to make it not character collide click secondary. | |||
=== Mark Grippable === | |||
Mark Grippable adds or removes the [[Component:LocomotionGrip|LocomotionGrip]] component when you click on an object. | |||
=== Ensure locomotion === | |||
While the '''Character Collider Setter Tool''' is equipped the user will gain three new context menu options: | While the '''Character Collider Setter Tool''' is equipped the user will gain three new context menu options: | ||
Latest revision as of 07:01, 18 April 2024
The Character Collider Setter Tool is a tool that can be used to quickly edit the colliders of objects, inject locomotions into the world, and adjust if objects are climbable.
Using the tool
To make an object character collide primary click on it with the tool, to make it not character collide click secondary.
Mark Grippable
Mark Grippable adds or removes the LocomotionGrip component when you click on an object.
Ensure locomotion
While the Character Collider Setter Tool is equipped the user will gain three new context menu options:
- Ensure Physical Fly Locomotion
- Ensure Zero-G Locomotion
- Ensure Walk/Run Locomotion
These options will ensure that the world Locomotion Modules has the selected locomotion.