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Debug Box is a ProtoFlux node that when called will make a cube visual at the global coordinates with a size provided and will appear for a duration in seconds. The visual will appear under the [[Root]] of a world. | Debug Box is a ProtoFlux node that when called will make a cube visual at the global coordinates with a size provided and will appear for a duration in seconds. The visual will appear under the [[Root]] of a world. In most cases, the debug visuals will be drawn over most materials, letting you see them easily. | ||
See also: [[Coordinate spaces]] | See also: [[Coordinate spaces]] |
Latest revision as of 22:02, 22 May 2024
Debug Box is a ProtoFlux node that when called will make a cube visual at the global coordinates with a size provided and will appear for a duration in seconds. The visual will appear under the Root of a world. In most cases, the debug visuals will be drawn over most materials, letting you see them easily.
See also: Coordinate spaces
Inputs
* (Call)
Call this to spawn a debug box visual in the root of the world with the provided parameters.
Position (float3)
The position in global space for the debug visual. Default at the node.
Size (float3)
The size of the box visual in meters.
Orientation (floatQ)
The Rotation in global space for the debug visual. Default 0.
ForwardColor (colorX)
The color for the box visual generated. Defaults to white.
Duration (float)
How long the debug box visual appears for in seconds.
Outputs
Next (Continuation)
Fires after * (Call) is impulsed and the visual was created successfully.
Examples
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An example of a visual created by the Debug Box node with the default colors that is rotated in a random orientation.