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Attach Mesh | The '''Attach Mesh''' node allows one to attach a provided [[Type:Uri|Uri]] as a new [[Component:StaticMesh|StaticMesh]] component and return the StaticMesh raw [[Type:IAsset`1|IAsset`1]] itself. | ||
== Inputs == | == Inputs == |
Latest revision as of 19:02, 3 June 2024
Attach Mesh
Characters
The Attach Mesh node allows one to attach a provided Uri as a new StaticMesh component and return the StaticMesh raw IAsset`1 itself.
Inputs
* (Call)
Call to attach the asset.
URL (uri)
The URI of the asset you want to attach. Can be a resdb or a local or a website hosted asset.
Target (Slot)
The slot to attach the asset to.
GetExisting (bool)
Get an existing asset on Target (Slot) of the same URL (uri) or attach a new one.
Outputs
Next (Continuation)
Fires after * (Call) is called and the asset was successfully attached.
AttachedProvider (IAsset`1<Mesh>)
The attached provider or an existing one on Target (Slot) if GetExisting (bool) is true.
Examples
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An example of Attach Mesh being used to keep an asset on an item that someone made in session.