| Node Name | Description |
|---|---|
| AssetLoadProgress | Returns the load progress of an asset. |
| AttachAudioClip | Allows for attaching attach an audio clip from a Uri. |
| AttachMesh | Allows for attaching a mesh from a Uri. |
| AttachSprite | Allows for attaching a sprite from a Uri. |
| AttachTexture2D | Allows for attaching a Texture2D from a Uri. |
| BakeMeshes | A node that can bake a mesh and spawn that mesh. |
| FindAnimationTrackIndex | Finds and returns the index of an animation track from an AnimJ. |
| GetAsset | Gets the raw asset. |
| GetTexture2DPixel | Gets a pixel from a 2D image. |
| GetTexture3DPixel | Gets a pixel from a 3D (volumetric) volume. |
| SampleObjectAnimationTrack | Samples an animation track using strings. |
| SampleTexture2DUV | Samples a Texture2D pixel from a UV. |
| SampleTexture3DUVW | Samples a Texture3D pixel from a UVW. |
| SampleValueAnimationTrack | Samples an animation track using a value. |
| Texture2DFormat | Returns metadata of a Texture2D. |
| Texture3DFormat | Returns metadata of a Texture3D. |
Pages in category "ProtoFlux:Assets"
The following 15 pages are in this category, out of 15 total.