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Nodes
Node Name Description
AssetLoadProgress Returns the load progress of an asset.
AttachAudioClip Allows for attaching attach an audio clip from a Uri.
AttachMesh Allows for attaching a mesh from a Uri.
AttachSprite Allows for attaching a sprite from a Uri.
AttachTexture2D Allows for attaching a Texture2D from a Uri.
BakeMeshes A node that can bake a mesh and spawn that mesh.
FindAnimationTrackIndex Finds and returns the index of an animation track from an AnimJ.
GetAsset Gets the raw asset.
GetTexture2DPixel Gets a pixel from a 2D image.
GetTexture3DPixel Gets a pixel from a 3D (volumetric) volume.
SampleObjectAnimationTrack Samples an animation track using strings.
SampleTexture2DUV Samples a Texture2D pixel from a UV.
SampleTexture3DUVW Samples a Texture3D pixel from a UVW.
SampleValueAnimationTrack Samples an animation track using a value.
Texture2DFormat Returns metadata of a Texture2D.
Texture3DFormat Returns metadata of a Texture3D.