Importing Assets: Difference between revisions

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== 3D Models ==
== 3D Models ==
For specifics on importing 3D Models, see [[3D Model Import]].


== Textures ==
== Textures ==
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== Audio Files ==
== Audio Files ==
For specifics on importing Audio, see [[Audio Import]].


== Video Files ==
== Video Files ==
For specifics on importing Video, see [[Video Import]].


== Volumetric Textures ==
== Volumetric Textures ==
For specifics on importing 3D Textures and Volumetric Textures, see [[3D Texture Import]].
== Animation Files ==
For specifics on importing animations, see [[AnimJ]] and [[AnimX]].
For specifics on how multiple animations are imported with models see: [[Component:StaticAnimationProvider#Examples|Examples Section on the Static Animation Provider Component Page]]


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Latest revision as of 20:28, 4 July 2024

Resonite supports a wide variety of asset types, such as 3D models, images, audio files, volumetric textures or videos.

Importing

There are several ways to import assets into Resonite:

  • Selecting them directly in Resonite using the Files tab of your dash menu
  • Using your OS file browser outside of Resonite and copying the file(s), then pasting them into Resonite through a keyboard command or the "Paste content from clipboard" button in your dash menu.
  • Using your OS file browser outside of Resonite and dragging file(s) onto the game's window.

3D Models

For specifics on importing 3D Models, see 3D Model Import.

Textures

For specifics on importing Textures and images, see Image Import.

Audio Files

For specifics on importing Audio, see Audio Import.

Video Files

For specifics on importing Video, see Video Import.

Volumetric Textures

For specifics on importing 3D Textures and Volumetric Textures, see 3D Texture Import.

Animation Files

For specifics on importing animations, see AnimJ and AnimX.

For specifics on how multiple animations are imported with models see: Examples Section on the Static Animation Provider Component Page


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