Component:NullTextureProvider: Difference between revisions

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m ProbablePrime moved page NullTextureProvider (Component) to Component:NullTextureProvider: Creating component Namespace
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|Name=Null Texture Provider
|Name=Null Texture Provider
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Null texture providers are automatically added to the [[Root]] as a way of telling the render engine of [[FrooxEngine]] what to use as a null texture when a material is missing. This texture is a procedural gray and dark gray checkerboard texture.


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== Related Components ==
== Related Components ==
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[[Category:ComponentStubs]]
[[Category:Components{{#translation:}}|Null Texture Provider]]
[[Category:Components{{#translation:}}|Null Texture Provider]]
[[Category:Components:Assets{{#translation:}}|Null Texture Provider]]
[[Category:Components:Assets{{#translation:}}|Null Texture Provider]]

Latest revision as of 15:54, 19 October 2024


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Component image 
Null Texture Provider component as seen in the Scene Inspector

Null texture providers are automatically added to the Root as a way of telling the render engine of FrooxEngine what to use as a null texture when a material is missing. This texture is a procedural gray and dark gray checkerboard texture.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.

Usage

Examples

Related Components