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The RepulsionTreeSimulator can be used alongside the [[Component:RepulsionTreeItem|RepulsionTreeItem]] component on it's children slots to create a repulsion tree simulation. A repulsion tree is a simulation that keeps a bunch of [[Component:RepulsionTreeItem|RepulsionTreeItems]] on the outside shell of a sphere. The different slots of the tree will move around as they push or pull each other in real time. | |||
{{Note|This does lots of writes to every slot under it, this is experimental and users should not use it in a populated session due to the amount of network traffic it generates.|danger}} | |||
== Usage == | == Usage == | ||
{{Table ComponentFields | {{Table ComponentFields | ||
|FalloffPower|Float| | |FalloffPower|Float| how quickly the force power diminishes by distance. | ||
|Radius|Float| | |Radius|Float| The radius of this repulsion tree's sphere. | ||
|Force|Float| | |Force|Float| how much to multiply the forces of the children objects. | ||
}} | }} | ||
== Behavior == | == Behavior == | ||
== Examples == | == Examples == | ||
== See Also == | == See Also == | ||
[[Component:RepulsionTreeItem|RepulsionTreeItem]] | |||
[[Category:Components:Uncategorized{{#translation:}}|Repulsion Tree Simulator]] | [[Category:Components:Uncategorized{{#translation:}}|Repulsion Tree Simulator]] | ||
[[Category:Components{{#translation:}}|Repulsion Tree Simulator]] | [[Category:Components{{#translation:}}|Repulsion Tree Simulator]] | ||
Latest revision as of 22:50, 21 October 2024
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The RepulsionTreeSimulator can be used alongside the RepulsionTreeItem component on it's children slots to create a repulsion tree simulation. A repulsion tree is a simulation that keeps a bunch of RepulsionTreeItems on the outside shell of a sphere. The different slots of the tree will move around as they push or pull each other in real time.
Usage
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
FalloffPower
|
Float | how quickly the force power diminishes by distance. |
Radius
|
Float | The radius of this repulsion tree's sphere. |
Force
|
Float | how much to multiply the forces of the children objects. |