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|Name=Spinner | |Name=Spinner | ||
}} | }} | ||
Spinner is a component that is used to make something rotate on 1 or more axies a constant rate. | |||
== Fields == <!--T:2--> | == Fields == <!--T:2--> | ||
{{Table ComponentFields | {{Table ComponentFields | ||
|Range|Float3| | |Range|Float3| how much each axis can go up to from 0 before wrapping around. | ||
|_target| | |_target|{{RootFieldType|FieldDrive`1|[[Type:FloatQ|FloatQ]]}}|TypeAdv1=true| The rotation field to spin. | ||
|_offset|FloatQ| | |_offset|FloatQ| the offset rotation to start at world start from. | ||
|_speed|Float3| | |_speed|Float3| how fast to rotate on each axis. Negative values go in reverse. | ||
}} | }} | ||
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== Related Components == <!--T:5--> | == Related Components == <!--T:5--> | ||
</translate> | </translate> | ||
[[Category:Components{{#translation:}}|Spinner]] | [[Category:Components{{#translation:}}|Spinner]] | ||
[[Category:Components:Transform:Drivers{{#translation:}}|Spinner]] | [[Category:Components:Transform:Drivers{{#translation:}}|Spinner]] |
Latest revision as of 18:25, 26 October 2024
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Component image
Spinner is a component that is used to make something rotate on 1 or more axies a constant rate.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
Range
|
Float3 | how much each axis can go up to from 0 before wrapping around. |
_target
|
field drive of FloatQ | The rotation field to spin. |
_offset
|
FloatQ | the offset rotation to start at world start from. |
_speed
|
Float3 | how fast to rotate on each axis. Negative values go in reverse. |