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|Name=Finger Splay Modifier
|Name=Finger Splay Modifier
}}
}}
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The '''FingerSplayModifier''' takes data from a <code>Source</code>, adding splay data to a copy of that data. The resulting data becomes the pose source data of this component. This component in itself is a [[Type:IFingerPoseSourceComponent|IFingerPoseSourceComponent]].
== Usage ==
For more information on finger pose sources, please see [[Finger Posing System]].
== Fields ==
{{Table ComponentFields
{{Table ComponentFields
|Source|IFingerPoseSourceComponent|
|Source|IFingerPoseSourceComponent| The source data to copy to this component's Finger pose source data.
|LeftSplayMagnitude|Float|
|LeftSplayMagnitude|Float| How much splay data to the left hand to add to the data copied data from <code>Source</code> during copying.
|RightSplayMagnitude|Float|
|RightSplayMagnitude|Float| How much splay data on the right hand to add to the data copied data from <code>Source</code> during copying.
}}
}}
== Behavior ==
== Usage ==
Used as a way of modifying Finger pose data to splay the fingers, and itself be used as new finger pose data.
== Examples ==
== Examples ==
[https://youtu.be/DXmQOtOTSrw video from Frooxius (works near end of the video)]
Finger Splay Modifier component as seen in the Scene Inspector
The FingerSplayModifier takes data from a Source, adding splay data to a copy of that data. The resulting data becomes the pose source data of this component. This component in itself is a IFingerPoseSourceComponent.