Component:InteractiveCameraFramingSettings: Difference between revisions

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|Name=Interactive Camera Framing Settings
|Name=Interactive Camera Framing Settings
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{{stub}}
See [[Camera]].


== Usage ==
== Fields ==
{{Table ComponentFields
{{Table ComponentFields
|PositioningMode|CameraPositioningMode|
|PositioningMode|CameraPositioningMode| how the camera should position itself.
|FieldOfView|Float|
|FieldOfView|Float| How wide the view angle is.
|AnglePosition|Float|
|AnglePosition|Float| tilt of the camera side to side
|Distance|Float|
|Distance|Float| How far away to stay from a subject during auto tracking.
|HeightOffset|Float|
|HeightOffset|Float| How much offset to add to targeting a user's head vertically.
|FirstPersonPitch|Float|
|FirstPersonPitch|Float| The first person rotation transform pitch.
|FirstPersonRoll|Float|
|FirstPersonRoll|Float| The first person rotation transform roll.
|FirstPersonOffset|Float|
|FirstPersonOffset|Float| The offset forward or backwards in first person.
|FramingViewportPosition|Float2|
|FramingViewportPosition|Float2| Where to frame the target object in the viewport of the camera rather than the center of the image.
|AimInFrontOfHead|Bool|
|AimInFrontOfHead|Bool| Aim at a spot a little in front of the user's head.
}}
}}


== Behavior ==
== Usage ==
See [[Camera]].


== Examples ==
== Examples ==
See [[Camera]].


== See Also ==
== See Also ==
* [[Camera]]


[[Category:Components:Uncategorized{{#translation:}}|Interactive Camera Framing Settings]]
[[Category:Components:Uncategorized{{#translation:}}|Interactive Camera Framing Settings]]
[[Category:Components{{#translation:}}|Interactive Camera Framing Settings]]
[[Category:Components{{#translation:}}|Interactive Camera Framing Settings]]
[[Category:ComponentStubs]]

Latest revision as of 18:07, 28 February 2025

Component image 
Interactive Camera Framing Settings component as seen in the Scene Inspector

See Camera.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
PositioningMode CameraPositioningMode how the camera should position itself.
FieldOfView Float How wide the view angle is.
AnglePosition Float tilt of the camera side to side
Distance Float How far away to stay from a subject during auto tracking.
HeightOffset Float How much offset to add to targeting a user's head vertically.
FirstPersonPitch Float The first person rotation transform pitch.
FirstPersonRoll Float The first person rotation transform roll.
FirstPersonOffset Float The offset forward or backwards in first person.
FramingViewportPosition Float2 Where to frame the target object in the viewport of the camera rather than the center of the image.
AimInFrontOfHead Bool Aim at a spot a little in front of the user's head.

Usage

See Camera.

Examples

See Camera.

See Also