Component:HeadSimulator: Difference between revisions

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The '''HeadSimulator''' used to control the movement of the user's head.


== Usage ==
== Fields ==
{{Table ComponentFields
{{Table ComponentFields
}}
}}


== Behavior ==
== Usage ==
Not used directly by the user.


== Examples ==
== Examples ==
Found in the user root and is used to control user head simulation.


== See Also ==
== See Also ==
* [[Component:HandSimulator]]


[[Category:Components:Uncategorized{{#translation:}}|Head Simulator]]
[[Category:Components:Uncategorized{{#translation:}}|Head Simulator]]
[[Category:Components{{#translation:}}|Head Simulator]]
[[Category:Components{{#translation:}}|Head Simulator]]
[[Category:ComponentStubs]]

Latest revision as of 21:45, 6 March 2025

Component image 
Head Simulator component as seen in the Scene Inspector

The HeadSimulator used to control the movement of the user's head.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.

Usage

Not used directly by the user.

Examples

Found in the user root and is used to control user head simulation.

See Also