Box emitter is a component that is used in conjunction with [[Component:ParticleSystem|Particle System]] and [[Component:ParticleStyle|Particle Style]]. It allows for adding particles into a Particle system with a rate, and does them inside or along the outside of the box area specified.
|EmitFromShell|Bool| Enable emitting particles on the outside of the box instead of from any point within the volume.
|RandomDirection|Float|
|DirectionMode|BoxEmitterDirection|
|Size|Float3|
|Direction|Float3| Which direction in local space to shoot particles emitted by this emitter
|AlwaysForceDirection|Bool|
|DirectionTransformMode|DirectionTransformMode|
|Direction|Float3|
|RandomDirectionWeight|Float| How much random velocity to add to the particles.
|EmitFromShell|Bool|
|DirectionPostTransform|Float3x3|
|Color0|ColorX|
|Color0|ColorX|
|Color1|ColorX|
|Color1|ColorX|
Line 32:
Line 32:
== Examples ==
== Examples ==
Useful to make fireflies in an area, for a calming nighttime aura. It can also be used to make leaves fall from trees by making a box around the tree leaves, or as wind particles in a breezy field.
Box emitter is a component that is used in conjunction with Particle System and Particle Style. It allows for adding particles into a Particle system with a rate, and does them inside or along the outside of the box area specified.
Useful to make fireflies in an area, for a calming nighttime aura. It can also be used to make leaves fall from trees by making a box around the tree leaves, or as wind particles in a breezy field.