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|EyeMotionExp|Float| The exponent. This makes the eye rotate more or less as it reaches higher rotation target values.
|EyeMotionExp|Float| The exponent. This makes the eye rotate more or less as it reaches higher rotation target values.
|MaxSwing|Float| The maximum amount the eyes can rotate in degrees from forward facing.
|MaxSwing|Float| The maximum amount the eyes can rotate in degrees from forward facing.
|Eyes|{{RootFieldType|SyncList`1|[[#Eye|Eye]]}}|TypeAdv4=true| A list of eyes to drive the rotation of.
|Eyes|{{RootFieldType|SyncList`1|[[#Eye|EyeRotationDriver.Eye]]}}|TypeAdv4=true| A list of eyes to drive the rotation of.
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=== Sync Delegates ===
==
{{Table ComponentTriggers
|SettupFromRoot()|[[Type:Action|Action]]|Sets up the <code>Forward</code>, <code>Up</code>, and <code>Rotation</code> fields when <code>Root</code> is provided.
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The EyeRotationDriver component can control the rotation of slots using the data from an EyeManager.