Component:LineEmitter: Difference between revisions

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|BurstOnActivatedMin|Float|
|BurstOnActivatedMin|Float|
|BurstOnActivatedMax|Float|
|BurstOnActivatedMax|Float|
|BurstTimeStart|{{RootFieldType|SyncTime}}|TypeAdv4=true|
|BurstOnStart|Bool|
|BurstTimePeriod|Double|
|Bursts|{{RootFieldType|SyncLinear`1|[[Type:ParticleBurst|ParticleBurst]]}}|TypeAdv6=true|
|Point0|Float3|
|Point0|Float3|
|Point1|Float3|
|Point1|Float3|
|Color0|ColorX|
|Color0|ColorX|
|Color1|ColorX|
|Color1|ColorX|
|ForceDirection|Bool|
|DirectionMode|LineEmitterDirection|
|ForcedDirection|Float3|
|Direction0|Float3|
|RandomDirection|Float|
|Direction1|Float3|
|UpDirection|Float3|
|RandomDirectionWeight|Float|
|DirectionPostTransform|Float3x3|
}}
}}



Latest revision as of 06:03, 17 March 2025

Component image 
Line Emitter component as seen in the Scene Inspector


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Usage

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
System ParticleSystem
Rate Float
BurstOnActivatedMin Float
BurstOnActivatedMax Float
BurstOnStart Bool
Point0 Float3
Point1 Float3
Color0 ColorX
Color1 ColorX
DirectionMode LineEmitterDirection
Direction0 Float3
Direction1 Float3
UpDirection Float3
RandomDirectionWeight Float
DirectionPostTransform Float3x3

Behavior

Examples

See Also