|Material|{{RootFieldType|AssetRef`1|[[Type:Material|Material]]}}|TypeAdv0=true| The material the particles should have.
|Material|{{RootFieldType|AssetRef`1|[[Type:Material|Material]]}}|TypeAdv0=true| The material the particles should have.
|Mesh|{{RootFieldType|AssetRef`1|[[Type:Mesh|Mesh]]}}|TypeAdv1=true| The mesh object to GPU instance to all particle points and render.
|Mesh|{{RootFieldType|AssetRef`1|[[Type:Mesh|Mesh]]}}|TypeAdv1=true| The mesh object to GPU instance to all particle points and render.
|Alignment|MeshAlignment| How to align the meshes with the particle transforms.
|Alignment|'''[[Component:MeshRenderBufferRenderer#MeshAlignment|MeshRenderBufferRenderer.MeshAlignment]]'''|TypeAdv2=true| How to align the meshes with the particle transforms.