|EditingStarted:[[Type:Action`1|Action`1]]<[[Component:TextEditor|TextEditor]]>|[[Type:Action`1|Action`1]]<[[Component:TextEditor|TextEditor]]>|true| Called when editing starts, used with a [[Component:TextEditor|TextEditor]].
|EditingChanged:[[Type:Action`1|Action`1]]<[[Component:TextEditor|TextEditor]]>|[[Type:Action`1|Action`1]]<[[Component:TextEditor|TextEditor]]>|true| Called when editing value changes, used with a [[Component:TextEditor|TextEditor]].
|EditingFinished:[[Type:Action`1|Action`1]]<[[Component:TextEditor|TextEditor]]>|[[Type:Action`1|Action`1]]<[[Component:TextEditor|TextEditor]]>|true| Called when editing finishes, used with a [[Component:TextEditor|TextEditor]].
Called when editing finishes, used with a TextEditor.
Usage
Attach to a slot under a UIX Canvas hiearchy with a RectTransform and then insert an IField into _targetField to be edited for this component to generate an editor for the elements of the specified _targetField.
Examples
An IField<Float3> will make the field editor create a list with the X y and z components of the float3 field.