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|Name=Legacy Lights Module Adapter | |Name=Legacy Lights Module Adapter | ||
}} | }} | ||
The '''LegacyLightsModuleAdapter''' component is used in converted legacy particle systems that were converted to [[PhotonDust]] as part of [[The Performance Updates]]. | |||
== Fields == | == Fields == | ||
{{Table ComponentFields | {{Table ComponentFields | ||
| | |LegacyLight|{{RootFieldType|RelayRef`1|[[Component:Light|Light]]}}|TypeAdv0=true| The light to convert | ||
| | |ReferenceLight|'''[[Component:Light|Light]]'''|TypeAdv1=true| The light to use as a target for converted values. | ||
| | |LightsModuleEnabled|{{RootFieldType|FieldDrive`1|[[Type:Bool|Bool]]}}|TypeAdv2=true| The field to drive with whether the lights module is enabled. | ||
}} | }} | ||
== Usage == | == Usage == | ||
Not used by the user directly. Auto generated by the game. | |||
== Examples == | == Examples == | ||
Found in legacy particle system content. | |||
== See Also == | == See Also == | ||
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[[Category:Components:Uncategorized{{#translation:}}|Legacy Lights Module Adapter]] | [[Category:Components:Uncategorized{{#translation:}}|Legacy Lights Module Adapter]] | ||
[[Category:Components{{#translation:}}|Legacy Lights Module Adapter]] | [[Category:Components{{#translation:}}|Legacy Lights Module Adapter]] | ||
Latest revision as of 20:31, 6 April 2025
Component image File:LegacyLightsModuleAdapterComponent.pngLegacy Lights Module Adapter component as seen in the Scene Inspector
The LegacyLightsModuleAdapter component is used in converted legacy particle systems that were converted to PhotonDust as part of The Performance Updates.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
LegacyLight
|
direct RelayRef`1<Light> | The light to convert |
ReferenceLight
|
Light | The light to use as a target for converted values. |
LightsModuleEnabled
|
field drive of Bool | The field to drive with whether the lights module is enabled. |
Usage
Not used by the user directly. Auto generated by the game.
Examples
Found in legacy particle system content.