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[[Category:Components{{#translation:}}|Panner 4D]]  | [[Category:Components{{#translation:}}|Panner 4D]]  | ||
Latest revision as of 23:23, 19 March 2025
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Component image 
Panner 4D component as seen in the Scene Inspector 

Makes a value change constantly between a range over time.
Fields
| Name | Type | Description | 
|---|---|---|
persistent
 | 
Bool | Determines whether or not this item will be saved to the server. | 
UpdateOrder
 | 
Int | Controls the order in which this component is updated. | 
Enabled
 | 
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. | 
_target
 | 
field drive of Float | The value to change over time. | 
_offset
 | 
Float | How much to add to the output value after all other calculations. | 
_preOffset
 | 
Float | At what point to start at after item start. | 
_speed
 | 
Float | How fast to progress the value | 
_repeat
 | 
Float | At what value to repeat | 
PingPong
 | 
Bool | Whether to bounce back and forth between zero and _repeat.
 | 
Usage
Examples
Related Components
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