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{{Infobox Component | {{Infobox Component | ||
|Image= | |Image=HollowConeMeshComponent.png | ||
|Name=Hollow Cone Mesh | |Name=Hollow Cone Mesh | ||
}} | }} | ||
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== Fields == | == Fields == | ||
{{Table ComponentFields | {{Table ComponentFields | ||
|HighPriorityIntegration|Bool| | |HighPriorityIntegration|Bool| {{Asset HighPriorityIntegration Field}} | ||
|OverrideBoundingBox|Bool| | |OverrideBoundingBox|Bool| {{Template:Override Bounding Box}} | ||
|OverridenBoundingBox|BoundingBox| | |OverridenBoundingBox|BoundingBox| {{Template:Overridden Bounding Box}} | ||
|Height|Float| | |Profile|ColorProfile| the profile of the colors of vertices for this mesh. | ||
|OuterRadiusBase|Float| | |Height|Float| how tall the hollow cone should be starting from the center | ||
|InnerRadiusBase|Float| | |OuterRadiusBase|Float| the radius of the bottom ring that makes up the outer tube | ||
|OuterRadiusTop|Float| | |InnerRadiusBase|Float| the radius if the bottom ring that makes up the inner tube | ||
|InnerRadiusTop|Float| | |OuterRadiusTop|Float| the radius of the top ring that makes up the outer tube | ||
|Segments|Int| | |InnerRadiusTop|Float| the radius of the top ring that makes up the inner tube | ||
|UVScale|Float2| | |Segments|Int| how many faces make up each cylinder for the outside and inside. | ||
|UVScale|Float2| how much to multiply the scale of the UVs for the procedural mesh. | |||
}} | |||
== Sync Delegates == | |||
{{Table ComponentTriggers | |||
|BakeMesh()|[[Type:Action|Action]]|{{Template:BakeMeshSyncMethod}} | |||
}} | }} | ||
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== Usage == | == Usage == | ||
Similarly to the [[ConeMesh (Component)|ConeMesh]], the height of this procedural mesh is determined from the center of the object. | |||
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== Examples == | == Examples == | ||
[[File:HollowConeMesh.png|thumb|2 HollowConeMeshes, one using an alpha material to demonstrate its hollow nature]] | [[File:HollowConeMesh.png|thumb|2 HollowConeMeshes, one using an alpha material to demonstrate its hollow nature]] | ||
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== Related Components == | == Related Components == | ||
</translate> | </translate> | ||
[[Category:Components{{#translation:}}|Hollow Cone Mesh]] | |||
[[Category:ComponentStubs]] | [[Category:ComponentStubs]] | ||
[[Category:Components:Assets:Procedural Meshes{{#translation:}}|Hollow Cone Mesh]] | [[Category:Components:Assets:Procedural Meshes{{#translation:}}|Hollow Cone Mesh]] |
Latest revision as of 21:30, 6 November 2024
Component image
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
HighPriorityIntegration
|
Bool | If true, integrating this asset (e.g. processing procedural assets) gets higher priority than assets with this flag off. An example is user laser procedural meshes. |
OverrideBoundingBox
|
Bool | Force the bounding box calculated from this component to use OverridenBoundingBox instead of calculating when requested.
|
OverridenBoundingBox
|
BoundingBox | the bounding box this component should say it has when OverrideBoundingBox is enabled. Useful for bounding box calculations with Flux, or changing the selection box for this component when rendered.
|
Profile
|
ColorProfile | the profile of the colors of vertices for this mesh. |
Height
|
Float | how tall the hollow cone should be starting from the center |
OuterRadiusBase
|
Float | the radius of the bottom ring that makes up the outer tube |
InnerRadiusBase
|
Float | the radius if the bottom ring that makes up the inner tube |
OuterRadiusTop
|
Float | the radius of the top ring that makes up the outer tube |
InnerRadiusTop
|
Float | the radius of the top ring that makes up the inner tube |
Segments
|
Int | how many faces make up each cylinder for the outside and inside. |
UVScale
|
Float2 | how much to multiply the scale of the UVs for the procedural mesh. |
Sync Delegates
Name | Arguments | Description |
---|---|---|
BakeMesh()
|
Action | Bake meshes is a sync method that creates a static mesh component with this component, replaces all references to this component with the static mesh component, then deletes this component. |
Usage
Similarly to the ConeMesh, the height of this procedural mesh is determined from the center of the object.