m Added basic information, added a tip on how to create spherical fog.
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{{Infobox Component
{{Infobox Component
|Image=FogBoxVolumeMaterialComponent.png
|Image=FogBoxVolumeMaterialComponent.png
|Name=Fog Box Volume Material
|Name=Fog Box Volume Material
}}
}}
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== Description ==
The FogBoxVolumeMaterial is a material used to create cube-shaped volumetric fog on a mesh. Using this material on non-cube-like meshes may result in visual artifacts and/or denser fog in places where the corners of the cube would be.
Although only cube-shaped meshes are officially supported, users may use the [[Component:LookAtUser|LookAtUser]] component targetting the local User along with a spherical mesh to create an illusion of a sphere-shaped fog.
Fog Box Volume Material component as seen in the Scene Inspector
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Description
The FogBoxVolumeMaterial is a material used to create cube-shaped volumetric fog on a mesh. Using this material on non-cube-like meshes may result in visual artifacts and/or denser fog in places where the corners of the cube would be.
Although only cube-shaped meshes are officially supported, users may use the LookAtUser component targetting the local User along with a spherical mesh to create an illusion of a sphere-shaped fog.
If true, integrating this asset (e.g. processing procedural assets) gets higher priority than assets with this flag off. An example is user laser procedural meshes.