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|Name=Multi Segment Mesh | |Name=Multi Segment Mesh | ||
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Multi line segment mesh is a component that generates mesh data for use with a [[Component:SkinnedMeshRenderer|SkinnedMeshRenderer]]. It uses a list of [[#SegmentInfo|lines]] to generate lines of geometry with varying thickness. | |||
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== Fields == | == Fields == | ||
{{Table ComponentFields | {{Table ComponentFields | ||
|HighPriorityIntegration|Bool| | |HighPriorityIntegration|Bool|{{Asset HighPriorityIntegration Field}} | ||
|OverrideBoundingBox|Bool| | |OverrideBoundingBox|Bool| {{Template:Override Bounding Box}} | ||
|OverridenBoundingBox|BoundingBox| | |OverridenBoundingBox|BoundingBox| {{Template:Overridden Bounding Box}} | ||
|Sides|Int| | |Profile|ColorProfile| {{Template:ProceduralMeshColorProfile}} | ||
|Segments|SyncList`1| | |Sides|Int| how many faces around each line (circle wise) that the lines have. | ||
|Segments|{{RootFieldType|SyncList`1|[[#SegmentInfo|SegmentInfo]]}}|TypeAdv5=true| Different lines that make up the mesh. | |||
}} | |||
== Sync Delegates == | |||
{{Table ComponentTriggers | |||
|BakeMesh()|[[Type:Action|Action]]|{{Template:BakeMeshSyncMethod}} | |||
}} | }} | ||
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== Usage == | == Usage == | ||
== SegmentInfo == | |||
{{stub}} | |||
=== Fields === | |||
{{Table TypeFields | |||
|Radius|Float| how thick the line is in local space | |||
|PointA|Float3| The position of the start of the line in local space | |||
|PointB|Float3| The position of the end of the line in local space | |||
}} | |||
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== Related Components == | == Related Components == | ||
</translate> | </translate> | ||
[[Category:Components{{#translation:}}|Multi Segment Mesh]] | [[Category:Components{{#translation:}}|Multi Segment Mesh]] | ||
[[Category:Components:Assets:Procedural Meshes{{#translation:}}|Multi Segment Mesh]] | [[Category:Components:Assets:Procedural Meshes{{#translation:}}|Multi Segment Mesh]] | ||
[[Category:Components With Nested Types{{#translation:}}|Multi Segment Mesh]] |
Latest revision as of 13:24, 7 November 2024
This article or section is a Stub. You can help the Resonite Wiki by expanding it.
Component image
Multi line segment mesh is a component that generates mesh data for use with a SkinnedMeshRenderer. It uses a list of lines to generate lines of geometry with varying thickness.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
HighPriorityIntegration
|
Bool | If true, integrating this asset (e.g. processing procedural assets) gets higher priority than assets with this flag off. An example is user laser procedural meshes. |
OverrideBoundingBox
|
Bool | Force the bounding box calculated from this component to use OverridenBoundingBox instead of calculating when requested.
|
OverridenBoundingBox
|
BoundingBox | the bounding box this component should say it has when OverrideBoundingBox is enabled. Useful for bounding box calculations with Flux, or changing the selection box for this component when rendered.
|
Profile
|
ColorProfile | The profile that the vertex colors for this mesh should be displayed in. |
Sides
|
Int | how many faces around each line (circle wise) that the lines have. |
Segments
|
list of SegmentInfo | Different lines that make up the mesh. |
Sync Delegates
Method Name | Method type and Arguments. | Description |
---|---|---|
BakeMesh()
|
Action | Bake meshes is a sync method that creates a static mesh component with this component, replaces all references to this component with the static mesh component, then deletes this component. |
Usage
SegmentInfo
This article or section is a Stub. You can help the Resonite Wiki by expanding it.
Fields
Name | Type | Description |
---|---|---|
Radius
|
Float | how thick the line is in local space |
PointA
|
Float3 | The position of the start of the line in local space |
PointB
|
Float3 | The position of the end of the line in local space |