Category:ProtoFlux:Interaction:Grabbable: Difference between revisions

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{{Table ProtoFluxCategoryNodes
{{Table ProtoFluxCategoryNodes
|Get User Grabber||
|CanBeGrabbed|| Checks if a [[Slot|slot]] can be grabbed by a grabber from a user.
|Grabbable Grabber||
|GetUserGrabber|| Gets the user's grabber from a body node.
|Grabbable Priority||
|GrabbableGrabber|| Uses the slot's grabbable to get whoever is grabbing this slot.
|Grabber Body Node||
|GrabbablePriority|| Returns the slot's grababble priority (higher has more priority).
|Is Grabbable Grabbed||
|GrabberBodyNode|| Takes any grabber and returns the body node associated with it.
|Is Grabbable Recievable||
|IsGrabbableGrabbed|| Checks if a slot is being grabbed right now.
|Is Grabbable Scalable||
|IsGrabbableReceivable|| Checks if a slot's grabbable component is receivable for surfaces.
|On Grabbable Grabbed||
|IsGrabbableScalable|| Checks if a slot's grabbable component is scalable.
|On Grabbable Reciever Surface Recieved||
|OnGrabbableGrabbed|| Fires events when a grabbable slot is grabbed by the user.
|On Grabbable Released||
|OnGrabbableReceiverSurfaceReceived|| Fires events when a grabbable slot is received on to a grabbable surface.
|Release All Grabbed||
|OnGrabbableReleased|| Fires events when a grabbable slot is released from the user.
|ReleaseAllGrabbed|| Releases all grabbed slots from a user's body node.
}}
}}
[[Category:ProtoFlux:Interaction]]
[[Category:ProtoFlux:Interaction]]

Latest revision as of 19:56, 24 August 2025

Nodes
Node Name Description
CanBeGrabbed Checks if a slot can be grabbed by a grabber from a user.
GetUserGrabber Gets the user's grabber from a body node.
GrabbableGrabber Uses the slot's grabbable to get whoever is grabbing this slot.
GrabbablePriority Returns the slot's grababble priority (higher has more priority).
GrabberBodyNode Takes any grabber and returns the body node associated with it.
IsGrabbableGrabbed Checks if a slot is being grabbed right now.
IsGrabbableReceivable Checks if a slot's grabbable component is receivable for surfaces.
IsGrabbableScalable Checks if a slot's grabbable component is scalable.
OnGrabbableGrabbed Fires events when a grabbable slot is grabbed by the user.
OnGrabbableReceiverSurfaceReceived Fires events when a grabbable slot is received on to a grabbable surface.
OnGrabbableReleased Fires events when a grabbable slot is released from the user.
ReleaseAllGrabbed Releases all grabbed slots from a user's body node.