Category:ProtoFlux:Math:Rotation: Difference between revisions

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{{Table ProtoFluxCategoryNodes
{{Table ProtoFluxCategoryNodes
|Axis Angle||
|AngularVelocityDelta|| Returns the rotation ([[Type:floatQ|floatQ]]) of the change of velocity.
|Euler Angles|| Allows you to convert to the XYZ Euler rotations of a Rotation (FloatQ)
|AxisAngle|| Returns a Rotation ([[Type:floatQ|floatQ]]) using an axis and the amount of angles
|From Euler|| Allows you to convert from XYZ Euler to FloatQ
|EulerAngles|| Allows you to convert to the XYZ Euler rotations of a Rotation ([[Type:floatQ|floatQ]])
|From To Rotation||
|FromEuler|| Allows you to convert from XYZ Euler to [[Type:floatQ|floatQ]]
|Inverse Rotation|| Gives you the rotation to add to the previous rotation to make 0 rotation.
|FromToRotation|| Returns a Rotation ([[Type:floatQ|floatQ]]) using a start and end rotation point
|Lerp||
|InverseRotation|| Gives you the rotation to add to the previous rotation to make 0 rotation
|Look Rotation||
|Lerp|| Returns a interpolation of a Rotation ([[Type:floatQ|floatQ]])
|To Axis Angle||
|LookRotation|| Returns a Rotation ([[Type:floatQ|floatQ]]) using the forward and up directions
|Pow|| Returns a rotation ([[Type:floatQ|floatQ]]) that has been raised to a power.
|ToAxisAngle|| Returns an axis and the amount of angles, using a Rotation ([[Type:floatQ|floatQ]])
}}
}}
[[Category:ProtoFlux:Math]]
[[Category:ProtoFlux:Math]]

Latest revision as of 03:45, 25 August 2025

Nodes
Node Name Description
AngularVelocityDelta Returns the rotation (floatQ) of the change of velocity.
AxisAngle Returns a Rotation (floatQ) using an axis and the amount of angles
EulerAngles Allows you to convert to the XYZ Euler rotations of a Rotation (floatQ)
FromEuler Allows you to convert from XYZ Euler to floatQ
FromToRotation Returns a Rotation (floatQ) using a start and end rotation point
InverseRotation Gives you the rotation to add to the previous rotation to make 0 rotation
Lerp Returns a interpolation of a Rotation (floatQ)
LookRotation Returns a Rotation (floatQ) using the forward and up directions
Pow Returns a rotation (floatQ) that has been raised to a power.
ToAxisAngle Returns an axis and the amount of angles, using a Rotation (floatQ)