TODO: Does this node fire as well as on start or only when part of a spawned object? |
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TODO: Does this node fire as well as on start or only when part of a spawned object? | TODO: Does this node fire as well as on start or only when part of a spawned object? | ||
TODO: Does this node fire when the entire node group this is connected to is loaded? or all of them? or just this one node? | |||
== Outputs == | == Outputs == | ||
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=== Trigger ([[Impulses|Call]]) === | === Trigger ([[Impulses|Call]]) === | ||
Sends an Impulse when the node is loaded. | Sends an Impulse when the node is loaded. This Impulse is owned by the allocating user. | ||
== Examples == | == Examples == |
Latest revision as of 22:56, 27 May 2024
On Loaded
Events
On Loaded is a ProtoFlux node that sends an impulse out of Trigger whenever the node is loaded.
TODO: Does this node fire as well as on start or only when part of a spawned object?
TODO: Does this node fire when the entire node group this is connected to is loaded? or all of them? or just this one node?
Outputs
Trigger (Call)
Sends an Impulse when the node is loaded. This Impulse is owned by the allocating user.
Examples
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On Loaded being used to fire code when an avatar spawns in, like a load in effect or a sound.