Type:ITexture2D: Difference between revisions

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#REDIRECT [[Texture2D]]
ITexture2D is either [[Type:Texture2D]] or [[Type:RenderTexture]].
It is distinct from [[Type:Texture2D]]; most ProtoFlux node don't accept ITexture2D.
However, [[Material|Materials]] can accept it: often required to acquire dynamically changing Texture (or more specifially, creating your camera).
 
== Related component ==
* [[Component:RenderTextureProvider]]
* [[Component:Camera]]
[[Category:Interface types]]

Latest revision as of 17:02, 25 August 2025

ITexture2D is either Type:Texture2D or Type:RenderTexture. It is distinct from Type:Texture2D; most ProtoFlux node don't accept ITexture2D. However, Materials can accept it: often required to acquire dynamically changing Texture (or more specifially, creating your camera).

Related component