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Component image
Render Texture Provider component as seen in the Scene Inspector
The RenderTextureProvider component is used as a target for rendering Component:Camera or Component:CameraPortal data onto. This component can be used as a texture for any material.
How to repeat or mirror the texture along the Y axis. this goes into affect when Y values are outside of the range [0.0 to 1.0].
Usage
Attach to a slot and use as a render texture for any component that accepts it. The texture color data will now exist. Insert into any material to view.
Examples
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Needs a mirror and a camera example.
Related Components
Component:Camera - it requires destination to be this component often