Created a page for the Key Pressed node. |
Added category: ContinuouslyChanging nodes |
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{{Note|If you need to check if the keyboard key is pressed longer than a frame, Try [[ProtoFlux:Key Held|Key Held]] instead.|suggestion}} | {{Note|If you need to check if the keyboard key is pressed longer than a frame, Try [[ProtoFlux:Key Held|Key Held]] instead.|suggestion}} | ||
== Inputs == | |||
=== Key ([[Type:Key|Key]]) === | |||
The key to check. | |||
== Outputs == | == Outputs == | ||
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[[Category:ProtoFlux:Devices:Keyboard]] | [[Category:ProtoFlux:Devices:Keyboard]] | ||
[[Category:ContinuouslyChanging nodes]] |
Latest revision as of 07:13, 27 May 2025
Key Pressed
Keyboard
The Key Pressed
node returns the local user's keyboard key being pressed down. This will change within that frame, so combining it with Fire On True is recommended.
Inputs
Key (Key)
The key to check.
Outputs
* (bool)
The result from the user's keyboard key that just pressed down.