ProtoFlux:IsLetter: Difference between revisions

From Resonite Wiki
m →‎* (bool): raaaaah consistency
m YoshBot moved page ProtoFlux:Is Letter to ProtoFlux:IsLetter: Automated: removing spaces from ProtoFlux namespace
 
(One intermediate revision by one other user not shown)
Line 12: Line 12:
|}}
|}}


The <code>Is Letter</code> node takes in a character literal and returns if that character is a letter.
The '''Is Letter''' node takes in a character literal and returns if that character is a letter.


== Inputs ==
== Inputs ==
Line 25: Line 25:


== See Also ==
== See Also ==
* [https://learn.microsoft.com/en-us/dotnet/api/system.char.isletter?view=net-8.0 Microsoft's Documentaiton on <code>Char.IsLetter</code>]
* [https://learn.microsoft.com/en-us/dotnet/api/system.char.isletter#system-char-isletter(system-char) Microsoft documentation for the <code>Char.IsLetter(Char)</code> method.]


[[Category:ProtoFlux:Strings:Characters]]
[[Category:ProtoFlux:Strings:Characters]]

Latest revision as of 00:25, 21 August 2025

Is Letter
Character
*
Characters

The Is Letter node takes in a character literal and returns if that character is a letter.

Inputs

Character (char)

The character literal to check.

Outputs

* (bool)

Returns true if Character is a letter, false otherwise. Letters recognized by this node are part of the Unicode delegations Lu, Ll, Lt, Lm, or Lo.

See Also