Created a page for the Value Smooth Lerp node. |
Added category: ContinuouslyChanging nodes |
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The '''Value Smooth Lerp''' node takes in an input value and the speed of which it lerps smoothly towards (starts fast and slows down over time), then returns the value over time. | The '''Value Smooth Lerp''' node takes in an input value and the speed of which it lerps smoothly towards (starts fast and slows down over time), then returns the value over time. | ||
{{Note|If you need the lerp to be linear, use the [[ProtoFlux:Value Constant Lerp|Value Constant Lerp]] node instead.|suggestion}} | |||
== Inputs == | == Inputs == | ||
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[[Category:ProtoFlux:Math:Interpolation]] | [[Category:ProtoFlux:Math:Interpolation]] | ||
[[Category:ContinuouslyChanging nodes]] |
Latest revision as of 07:39, 27 May 2025
Smooth Lerp
Interpolation
The Value Smooth Lerp node takes in an input value and the speed of which it lerps smoothly towards (starts fast and slows down over time), then returns the value over time.
Inputs
Input (Pseudo-Generic)
The value we want to lerp towards.
Speed (float)
How fast the lerp should be.
Outputs
* (Pseudo-Generic)
Returns the value currently being lerped.