Category:ProtoFlux:Math:Geometry3D: Difference between revisions

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|Closest Point On Line|| Returns the closest point on a line.
|Closest Point On Line|| Returns the closest point on a line.
|Closest Point On Spherical Sector Surface|| Returns the closet point on a defined sphere (and if that point is inside of that sphere or not).
|Closest Point On Spherical Sector Surface|| Returns the closet point on a defined sphere (and if that point is inside of that sphere or not).
|Closest Point Between Lines||
|Closest Point Between Lines|| Returns the closest point(s) between 2 lines.
|Distance From Cone||
|Distance From Cone|| Returns the distance between a cone and a point.
|Orientation On UV Sphere||
|Distance From Spherical Sector|| Returns the distance between a sphere and a point.
|Point On UV Sphere||
|Orientation On UV Sphere|| Returns the sphere orientation from a UV.
|Ray Plane Intersection||
|Point On UV Sphere|| Returns the point on a sphere using a the sphere's UV.
|Ray Sphere Intersection||
|Ray Plane Intersection|| Returns the intersected point from a ray onto a plane.
|Rotation At Target Point||
|Ray Sphere Intersection|| Returns the intersected point from a ray onto a sphere.
|Sphere For Tangent Line||
|Rotation At Target Point|| Returns the rotated value to look at the target point.
|Triangle Normal||
|Sphere For Tangent Line|| Returns the sphere tangent point, similar to a reversed [[ProtoFlux:Tan|Tan]] node.
|Triangle Normal|| Takes in 3 points in 3D space and returns a normal from this triangle.
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[[Category:ProtoFlux:Math]]
[[Category:ProtoFlux:Math]]

Latest revision as of 00:06, 3 July 2024

Nodes
Node Name Description
Closest Point On Cone Surface Returns the closest point on a defined cone (and if that point is inside of that cone or not).
Closest Point On Line Returns the closest point on a line.
Closest Point On Spherical Sector Surface Returns the closet point on a defined sphere (and if that point is inside of that sphere or not).
Closest Point Between Lines Returns the closest point(s) between 2 lines.
Distance From Cone Returns the distance between a cone and a point.
Distance From Spherical Sector Returns the distance between a sphere and a point.
Orientation On UV Sphere Returns the sphere orientation from a UV.
Point On UV Sphere Returns the point on a sphere using a the sphere's UV.
Ray Plane Intersection Returns the intersected point from a ray onto a plane.
Ray Sphere Intersection Returns the intersected point from a ray onto a sphere.
Rotation At Target Point Returns the rotated value to look at the target point.
Sphere For Tangent Line Returns the sphere tangent point, similar to a reversed Tan node.
Triangle Normal Takes in 3 points in 3D space and returns a normal from this triangle.