Glass snapper standard: Difference between revisions

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# when creating a resonite avatar, users might want to add some sort of eye-wear to their avatar or model to either impress their friends or just to provide some aesthetic to their model/avatar.
When creating a Resonite avatar, users might want to add some sort of eye-wear to it.
This can be achieved easily via a [[Component:Snapper|Snapper]].


sometimes you'll hear about things such as "glasses snapper"  run into "nicknames" such as
Common snapper keywords for glasses (present on [[Component:SnapTarget|SnapTarget]] and Snapper) include:
* <code>glass</code>
* <code>glasses</code>
* <code>eyewear</code>


* virgil snapper
Users might run into others that have glasses, but don't contain either the right keyword, have the keyword but don't have the position/rotation/scale correct, or just don't use a snapper.
* glass snapper or glasses snapper/snappers
* and eyewear


players might run into other players that have glasses snappers but don't contain either the right keyword, have the keyword but don't have the position/rotation/scale correct or just straight up don't even have one on their model.
Having a community-made standard for snappers for glasses allows users to share different eyewear easily with each other without having to worry about incompatibilities.


that's why having a standard for a "glasses snapper" is good, because that mean's that you can share your glasses with friends and make new ones to share with the community!
== Proposals ==
----


=== Charlie-san ===


when creating a glasses snapper, user's should follow steps to create something that can stick with the "new" format as so:
When creating a snapper for glasses, users should follow steps to create something that can stick with the "new" format as so:
* Create a snapper on the bridge of the nose on the avatar
* Have the keyword <code>Glasses Snapper</code> or <code>glasses</code> to indicate that the snapper is for eyewear
* Scale the snapper only instead of the glasses to not warp the glasses when sharing.


* create a snapper on the bridge of the nose on the avatar
However, when creating glasses for people to use with this "new" format, you can instead:
* have the keyword " Glasses Snapper" to indicate that the snapper is for eyewear or "glasses"
* Create the snapper so that it rests on the bridge of the glasses down the center
* scale the snapper only instead of the glasses to not warp the glasses when sharing.
* Scale the model to something that fits with what most people would wear, roughly a scale of a (create-new/box/set scale of box to 0.5) as a reference for the size of the glasses.


These notes here are only for people who want to work on improving a community-made standard of snappers and eyewear in general.


however, when creating glasses for people to use with this "new" format, you can instead:
[[Category:Community Naming Standards]]
 
* create the snapper so that it rests on the bridge of the glasses down the center
* scale the model to something that fit's with what most people would wear, roughly a scale of a (create-new/box/set scale of box to 0.5) as a reference for the size of the glasses.
 
 
these notes here are only for people who want to work on improving a "standard" of snappers and eyewear in general.

Latest revision as of 07:30, 5 September 2024

When creating a Resonite avatar, users might want to add some sort of eye-wear to it. This can be achieved easily via a Snapper.

Common snapper keywords for glasses (present on SnapTarget and Snapper) include:

  • glass
  • glasses
  • eyewear

Users might run into others that have glasses, but don't contain either the right keyword, have the keyword but don't have the position/rotation/scale correct, or just don't use a snapper.

Having a community-made standard for snappers for glasses allows users to share different eyewear easily with each other without having to worry about incompatibilities.

Proposals

Charlie-san

When creating a snapper for glasses, users should follow steps to create something that can stick with the "new" format as so:

  • Create a snapper on the bridge of the nose on the avatar
  • Have the keyword Glasses Snapper or glasses to indicate that the snapper is for eyewear
  • Scale the snapper only instead of the glasses to not warp the glasses when sharing.

However, when creating glasses for people to use with this "new" format, you can instead:

  • Create the snapper so that it rests on the bridge of the glasses down the center
  • Scale the model to something that fits with what most people would wear, roughly a scale of a (create-new/box/set scale of box to 0.5) as a reference for the size of the glasses.

These notes here are only for people who want to work on improving a community-made standard of snappers and eyewear in general.