Box emitter is a component that is used in conjunction with [[Component:ParticleSystem|Particle System]] and [[Component:ParticleStyle|Particle Style]]. It allows for adding particles into a Particle system with a rate, and does them inside or along the outside of the box area specified.
Box emitter is a component that is used in conjunction with [[Component:ParticleSystem|Particle System]] and [[Component:ParticleStyle|Particle Style]]. It allows for adding particles into a Particle system with a rate, and does them inside or along the outside of the box area specified. The particle starting colors are lerped based on what corner of the cube the particle generated is closest to.
|BurstTimePeriod|Double|How long to emit the particles after activation for the burst effect.
|Bursts|{{RootFieldType|SyncLinear`1|[[Type:ParticleBurst|ParticleBurst]]}}|TypeAdv6=true| A list of different bursts with times and amounts. This field is only editable with [[Mods]]
|RandomDirection|Float| How much random velocity to add (0->RandomDirection) on all axies. The amount from 0 to RandomDirection is also random for each axis.
Box emitter is a component that is used in conjunction with Particle System and Particle Style. It allows for adding particles into a Particle system with a rate, and does them inside or along the outside of the box area specified. The particle starting colors are lerped based on what corner of the cube the particle generated is closest to.
Used in creations using particle systems as a source of particles.
Examples
Useful to make fireflies in an area, for a calming nighttime aura. It can also be used to make leaves fall from trees by making a box around the tree leaves, or as wind particles in a breezy field.