Component:BezierCurve: Difference between revisions

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|Name=Bezier Curve
|Name=Bezier Curve
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Bezier curve is used along with [[Component:BezierTubeMesh|Bezier Tube Mesh]] to define the array of curve points that control the mesh's shape.
Bezier curve is used along with [[Component:BezierTubeMesh|Bezier Tube Mesh]] to define the array of curve points that control the mesh's shape. See [[Component:BezierTubeMesh|Bezier Tube Mesh]] for a full example.


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Latest revision as of 00:37, 24 October 2024


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Component image 
Bezier Curve component as seen in the Scene Inspector

Bezier curve is used along with Bezier Tube Mesh to define the array of curve points that control the mesh's shape. See Bezier Tube Mesh for a full example.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
Points direct SyncRelayList`1<CurvePoint> A list of controlling Curve Points.
CoordinateSpace Slot The Coordinate Space in which to do curve calculations in.
AssignCurveData direct DriveRef`1<SyncCurve`1<Float3>> The list to fill with curve data, which is the Points field of a Bezier Tube Mesh.

Usage

Examples

Related Components